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Posts Tagged ‘Assassin’s Creed 3’

As I finished a test on October 30th, I left the classroom defeated and broken.  In a rage of impulsiveness, I went to the closest Gamestop and purchased Assassin’s Creed 3 on the fly.  I had read a couple of reviews and I actually wasn’t expecting myself to buy this game.  At least until the Game of the Year Edition came out with all the DLC loaded.  But I was in such a foul mood after that test, I needed some immediate happiness.  So after purchasing the game and throwing possibly over 10-20 hours into it already [maybe more], it’s been quite an interesting road.

Assassin’s Creed 3 picks up where Assassin’s Creed: Revelations dropped off [which I didn’t get].  My familiarity with the franchise only extends to 2 of the four previously released: Assassin’s Creed II and Brotherhood.  The story is somewhat bloated between the present day  Assassin/Templar conflict and the historical setting that’s essentially simulated.  I have little care for the relation between the two and find myself loathing the present day stuff, so I’m going to focus this review on the historical setting chosen.

You play a Native American, Connor, during the peak of the American Revolution.  The colonies are in conflict and the British Royal Army continues its oppression.  Given the skills of a masterful assassin, it’s your job to turn the tides of the war making friends like Samuel Adams and George Washington along the way.

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If you’ve ever played an Assassin’s Creed game, then you know that about 75% of the game is being an urban monkey, swinging off man made structures and scaling towers in obscure robes, and then falling stories into a pile of hay assuming everything would be okay.  This is obviously based on and hyperboloed (I don’t think this is a word) off of the (popular?) sport of parkour.  Parkour essentially has you doing the same thing where you use elements in the urban environment to make bone-cracking jumps, and crazy (although unnecessary) flips.  Well someone kind of found the medium and decided to do legitimately realistic parkour in Ezio Auditore’s wardrobe.  It’s actually really cool and I’m surprised that whoever was taping him was able to keep up.  Check it out above.

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Showtime

A relatively calm week on Banana Scoop.  Nothing too new or crazy.  The biggest news below.

We Tried to Change Our Theme and Failed Miserably

Last Friday, I tried to do something silly by changing themes.  I looked at what the best WordPress themes had to offer and tried to activate and tweak some things.  I tried to Google some things about the best WordPress themes, but many of them were for the WordPress.org themes.  I’ve tried hard into trying a magazine style where we can keep some of the better articles at the top.  A lot of the [free] themes don’t offer enough customization and enough creative freedom, so in my frustration, I reverted back to this old theme.  In the end, I truly mean to migrate to a new site where I can web design and have the customization and creative freedom.

What I’m Watching, Reading, and Drawing This Week

  • Reading: Zombie Survival Guide, Watchmen
  • Watching: Sunday Drama Mayhem [Boardwalk, Dexter], City of God
  • Drawing: Maintenance Banana Scoop Stuff, Adressed Here, hopefully some creepy ghouls and monsters for Halloween

Weekly Preview:


Rovio

  • Joining Another Cult [TV Show]
  • Bad Piggies Review
  • Assassin’s Creed Parkour
  • What Happens When Batman Meets the Avengers

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Alright, despite the fact that E3 2012 isn’t really over yet (at least, I don’t think it is), I’m going to go ahead and write this wrap-up article as the main performances and press conferences are already done with. With a star-studded line-up featuring the regulars such as Microsoft, Sony and Nintendo as well as developers EA and Ubisoft, people were expecting an amazing E3. Feel free to read further to see what I thought of this year’s Electronic Entertainment Expo. (more…)

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