If you’ve ever played an Assassin’s Creed game, then you know that about 75% of the game is being an urban monkey, swinging off man made structures and scaling towers in obscure robes, and then falling stories into a pile of hay assuming everything would be okay. This is obviously based on and hyperboloed (I don’t think this is a word) off of the (popular?) sport of parkour. Parkour essentially has you doing the same thing where you use elements in the urban environment to make bone-cracking jumps, and crazy (although unnecessary) flips. Well someone kind of found the medium and decided to do legitimately realistic parkour in Ezio Auditore’s wardrobe. It’s actually really cool and I’m surprised that whoever was taping him was able to keep up. Check it out above.
Assassin’s Creed Real Life Parkour
October 10, 2012 by Patrick
Posted in Video Games | Tagged Assassin's Creed 3, buildings, connor, Ezio, monkey, parkour, scaling, urban | Leave a Comment
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