A while back, I posted an article about my drawing method. Well after a little research, I quickly learned that I would forever be stuck in super amateur mode during that process. Turns out legitimate graphic designers take an entirely different approach to drawing. My original method was a very simple yet not very yielding process. So in response, I guess I decided to upgrade myself from Adobe Photoshop to Adobe Illustrator. In the process, I’m awing in the genius while simultaneously ripping my hair out. It’s not as simple as drawing a circle and filling it with the paint bucket fill tool anymore. There are vectors, paths, anchors, and handles. I’m trying to learn it all and even tried to produce an extremely ambitious project for you guys. But after about 2 hours that yielded me something not very satisfying, I decided I needed to practice a little more with the simple stuff before I tried to go for the advanced things.
Luckily, I’ll use simple enough interface to draw for Universidaze, so I’ll try and use Illustrator for my comics for now on as a means of practice. To promote and test it out, I drew up this quick Miles from Univesidaze in Illustrator and it took me about 10 minutes to draw that. It literally takes me 2 in photoshop, but this is something hopefully practice will help me fix. So that’s my excuse for no legitimate Sunday Sketch, but I’ll include the 2 failed projects below just so you can see how hard I tried for you guys.
Some sort of hunchback of notre dame type guy